RESUME
Skills
Level Design Experience
Level design, especially metroidvanias is something I have a high drive to pursue.
I can design levels for first person shooters and 3D person room prefabs for procedurally generated levels.
System Design Experience
I am an expert in systems design. I have always played a major role in the idea generation and prototyping phase of new games. I can confidently create new and unique ideas.
With these ideas, I also carry them to the finish line and design them thoroughly to completion.
I design mods for existing games, and thrive in the challenge of making a new system that matches with the base game.
Team Experience
Multiple years of team experience, working on two, year long team projects.
I take great pride in playing a role in conflict resolution and the lead manager between pathways to make sure all team members are working effectively.
Software Experience
Unreal Engine
Unity Engine
Adobe Photoshop
Autodesk Maya
Experience
Clown Town- Off with your head (PC) 2021-22
Lead Level Designer
Created all prefab rooms for main level
Grey boxing level
Iterating on feedback
Filled prefab rooms with artists assets
Carried prefab rooms to completion
Grey boxed street levels
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System Designer
Designed all limbs (weapons)
Designed all enemies
Designed boss and mini boss encounter
T-Emu- ‘Stralia: Revenge of the Emus (PC) 2020-21
Game designer
Level design- Created level design with metroidvania styled progression
Filled levels with assets
Designed systems and core mechanics
Work closely with different pathways on problem solving and conflict resolution
Education
& Training
Finished July 2022
Falmouth University – Game Design
Grade – Second Class Honours (Upper Division) (2:1)
Plymouth College of Art — BTEC (Level 3)
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Graphics, Illustration and Games Art – Distinction
September 2016 – July 2017
Oaklands College – Passed BTEC (Level 3) Interactive Media – first year
September 2015 – July 2016
St George’s School, Harpenden
Qualifications: GCSEs in English grade C, Art and Design grade B, Mathematics grade C, Science grade C
September 2010 to July 2015
Employment
Shop assistant/barista at Dartmouth Ice Cream - May 2022 to current
Kitchen assistant at Torcross Boat House - July to September 2021
Learnt team skills and customer relations
Work experience at Future Deluxe - July 2019
Got professional experience in working with high profile companies and learnt how to use 3D software like Houdini
Workshop assistant at Cameron Design House - March to June 2019
Got experience in working under tight deadlines and team management
Sales assistant at Peacocks Clothes Store – December to March 2017 learnt how to deal with customers